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Version: 1.8

Blood Values

Blood values can be configured for items, entities and fluids.

Items

Item blood values are use in the grinder to determine the amount of impure blood they produce.

Location

Item blood values are placed in the data/<modid>/vampirism_blood_values/items folder.

Schema

<modid>.txt
multiplier=100

<item-id>=<value>
<item-id>=<value>
<item-id>=<value>
<item-id>=<value>
  • multiplier: The multiplier for the specified blood values. The pre-specified value is 100 (and no need to override)
  • <item-id>: The registry id of the item.
  • <value>: The integer blood value in mb.

Entities

Entity blood values are used for the amount of blood an entity will have. This is used for drinking from entities or to mark them as undrinkable from.

Location

Entity blood values are placed in the data/<modid>/vampirism_blood_values/entities folder.

Schema

<modid>.txt
multiplier=10

<entity-id>=<value>
<entity-id>=<value>
<entity-id>=<value>
<entity-id>=<value>
  • multiplier: The multiplier for the specified blood values. It is decided by 10 before multiplying. The pre-specified value is 10 (and no need to override)
  • <entity-id>: The registry id of the entity.
  • <value>: The integer blood value.

Fluids

Fluid blood values are used by the Blood Grinder to determine how the conversion rate of a fluid is to blood. For Impure Blood this is 0.75.

Location

Fluid blood values are placed in the data/<modid>/vampirism_blood_values/fluids folder.

Schema

<modid>.txt
divider=100

<fluid-id>=<value>
<fluid-id>=<value>
<fluid-id>=<value>
<fluid-id>=<value>
  • divider: The divider for the conversion rate that is applied to all values after loading. The pre-specified value is 100 (and no need to override)
  • <fluid-id>: The registry name of the fluid.
  • <value>: The conversion rate of the fluid to blood. As integer percentage considering the divider.