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Version: 1.8 Forge

Blood Values

Blood values can be configured for items, entities and fluids.

Items​

Item blood values are use in the grinder to determine the amount of impure blood they produce.

Location​

Item blood values are placed in the data/<modid>/vampirism_blood_values/items folder.

Schema​

<modid>.txt
multiplier=100

<item-id>=<value>
<item-id>=<value>
<item-id>=<value>
<item-id>=<value>
  • multiplier: The multiplier for the specified blood values. The pre-specified value is 100 (and no need to override)
  • <item-id>: The registry id of the item.
  • <value>: The integer blood value in mb.

Entities​

Entity blood values are used for the amount of blood an entity will have. This is used for drinking from entities or to mark them as undrinkable from.

Location​

Entity blood values are placed in the data/<modid>/vampirism_blood_values/entities folder.

Schema​

<modid>.txt
multiplier=10

<entity-id>=<value>
<entity-id>=<value>
<entity-id>=<value>
<entity-id>=<value>
  • multiplier: The multiplier for the specified blood values. It is decided by 10 before multiplying. The pre-specified value is 10 (and no need to override)
  • <entity-id>: The registry id of the entity.
  • <value>: The integer blood value.

Fluids​

Fluid blood values are used by the Blood Grinder to determine how the conversion rate of a fluid is to blood. For Impure Blood this is 0.75.

Location​

Fluid blood values are placed in the data/<modid>/vampirism_blood_values/fluids folder.

Schema​

<modid>.txt
divider=100

<fluid-id>=<value>
<fluid-id>=<value>
<fluid-id>=<value>
<fluid-id>=<value>
  • divider: The divider for the conversion rate that is applied to all values after loading. The pre-specified value is 100 (and no need to override)
  • <fluid-id>: The registry name of the fluid.
  • <value>: The conversion rate of the fluid to blood. As integer percentage considering the divider.