Skip to main content
Version: 1.9 Forge

IMC Messages

Inter-Mod-Communication messages are a system provided by Forge/FML which allows communication between mods without requiring any "hard" dependency on an API/code.
Mods can send messages to other mods in InterModEnqueueEvent containing a key and a value (String, int, CompoundNBT ...) and the receiving mod can parse them in InterModProcessEvent.

Thereby they are a lightweight alternative to using another mods API, but far less powerful.
They should be sent during the InterModelEnqueuEvent using InterModComms#send.

Vampirism's Messages​

With Vampirism, you can send the following messages to Vampirism for better compatibility between your mod and Vampirism: Find the parsing code here

No-Sundamage Biome​

Disable sun damage for a biome of yours.

key: "nosundamage-biome"
payload: registry name of the biome as ResourceLocation

Configuration per dimension id is only available per API as they might not be assigned during init.

Disable Blood Bar​

You can request to disable the replacement of the food bar with the blood bar.

key: disable-blood-bar
payload: none